[extropy-chat] Physics and simulations
Alfio Puglisi
puglisi at arcetri.astro.it
Sat Nov 8 19:50:48 UTC 2003
On Sat, 8 Nov 2003, Chris Phoenix wrote:
>If I were implementing a simulation of the universe, I wouldn't use the
>same level of granularity everywhere. Instead, I'd make it fine-grained
>around the stars, and use a coarser matrix with similar (but obviously
>not identical) physics between them. Dark matter? Cosmological
>constant? I wonder if we'll find that the Planck length is different
>Out There? And obviously the wrap-around universe makes sense; wrapped
>boundaries are common in simulations.
>
>Getting really silly now...
> "What the--hey, we've got a buffer overflow in this simulation."
> "What happened?"
> "Looks like something left the fine-grained area, but is
>communicating back into it about local conditions. It's getting all
>tangled up."
Wasn't the Voyager 1 the spacecraft with some unexplained motion? I read
some report that, after taking into account the residual solar gravity,
heat dissipation, and about 10,000 known factors, the probe was
accelerating a bit different than predicted.
Ciao,
Alfio
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