[extropy-chat] Why no assembler design?
Dan Clemmensen
dgc at cox.net
Sun Nov 16 02:47:12 UTC 2003
Hal Finney wrote:
>4. Designing an assembler is relatively straightforward and it is clear
>that it could be done today with a modest effort, but since there is no
>way to build the resulting device, no one wants to go to the effort of
>coming up with a complete assembler design.
>
>
>Answers 3 and 4 assume that merely designing an assembler is pointless;
>rather, effort should be devoted to designing an assembler which can be
>built from simpler tools, which is much more difficult. Nevertheless it
>would seem that if the situation were close to case 4, it might be a
>worthwhile exercise just to make the technological potential more obvious.
>
>
>
I've always assumed point 4: simple to design, but we do not know how to
build it.
This changes the problem: dont merely design an assembler. Instead,
design an assembler that can be built with simpler tools.
This in turn means that your problem statement is not quite correct. We
should nto try for a complete design as a proof of concept and an
inducement. Rather, we should be specifically trying to generate a range
of assembler designs that may be achievable using simpler tools. If we
keep generating valid assembler designs, perhaps we will find one that
is buildable. Thus, we do not want the best assembler. Instead we want
an assembler that can be built, no matter how poor this assembler is, as
long as this assembler can build a better assembler.
Put it another way: the bootstrap problem is the only hard problem.
In particular, we do not need an sssembler that can operate in a hostile
envoronment. We are free to pick any arbitrary environment for the
bootstrap, as long as we can create that environment using macro- or
micro- technology. Create the environmant, build the assembler using
micro techniques, and then use the assembler to build a more robust
assembler that can operate in more general environment.
For example, assume that the bootstrap assembler is built from nanotubes
and that it will only operate in a hard vacuum, on a perfect diamond
surface. Fine. We know how to create a hard vacuum and a diamond
surface. If we can use this incredibly expensive system to build a more
robust system, we win. I see a sequence of progressively more robust and
sophisticated systems, culminating in a system that can build the
critical elements of its own environment.
Here is a possible bootstrap sequence:
Nanotube assembler in a hard vacuum on a diamond substrate, with a
highly ordered feedstock (benzene precipitated on diamond?) controlled
and powered via an external laser and an external computer. This system
may use MEMS structures to create nanotube feedstock.
Nanotube-based factory. Similar to the above, but with a number of
specialized nano-machines to generate functionalized nanotubes as
feedstock to the assemblers.
Diamondoid-producing nanotube factory. The nanotube factory can now
generate a small set of diamondoid parts.
Nanotube factory with diamondouid tools. This factory can produce a more
complex set of "crude" diamondoid parts.
Crude diamondiod factory: The machines in this factory are built from
crude diamondoid parts, but can produce more sophisticated diamondoid parts.
Diamondoid vacuum factory: built from the output of the prior factory,
This factory can build arbitrary diamondoid machines. Note that this
factory and all preceding factories still depend on a hard vacuum and a
highly-structured feedstock system delivered using macro-scale technology
From here we can build a system that operates in a simpler environment,
such as an argon atmosphere, and that needs a much cruder feedstock,
such as methane or methane and carbon dioxide. We still depend on an
external control system and an external laser power syhstem. We are
still at the nano scale.
Micro-scale factory: This factory can synthesyze micro-scale components
by connecting nano-scale parts.
Macro-scale factory: This is the first system that is (nearly)
self-replicating. It can build macro-scale containment, control, laser,
power, and feed systems. It can also build just about any hardware of up
to about 10cm^3.
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