[extropy-chat] Using Graphic controllers (was:Singularity econimic tradeoffs)
Samantha Atkins
samantha at objectent.com
Sun Apr 18 22:49:29 UTC 2004
On Apr 17, 2004, at 4:54 PM, Dan Clemmensen wrote:
>
> Another interesting point: From the point of view of raw computational
> power, the sum of all the 3D graphics cards in the world probably
> exceeds the sum of all CPUs in the world. Sure, the graphics cards are
> special-purpose, but what if you had the resources to carefully create
> algorithms that are well suited to graphics cards? basically, this
> requires that you map your problem onto the space that is easily
> addressed by graphics cards. The extremely obvious problem is graphics
> rendering (DUH!) This has actually been done: you can use graphics
> cards to run the POV-RAY backend. When you do this, a few (10?)
> machines with graphics cards can render scenes that would otherwise
> take hundreds of high-end CPUs.
>
> Essentially all modern motherboard "chipsets" have embedded 3D
> graphics engines. This resource is basically unused most of the time
> in most machines.
>
Quite a few people are expressing keen interest in using GPUs for other
things besides graphics. Here are a few links:
http://www.gpgpu.org - General Purpose Computation Using Graphics
Hardware
wwwcg.in.tum.de/Research/data/Publications/sig03.pdf - paper on
implementing various linear algebra operations on GPUs
http://www.sintef.no/static/AM/gpu/summary.html
http://www.eyetap.org/about_us/people/fungja/research/ - cool paper on
using GPUs for computer vision projects
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