[extropy-chat] Any Second Life users?

Alexander Kruel xixidu at gmail.com
Sun Dec 11 13:10:33 UTC 2005


Yes, I do also have a premium SL account. Didn't use it every much yet tho.
Did you ever read Permutation City and Diaspora by Greg Egan? Two of my
favorite books. A must read for everyone interested in "?virtual?"-worlds
and uploading. I've also installed Project
Entropia<http://www.project-entropia.com/>lately, but didn't check it
out yet. Another free metaverse.
I'll see about the Future Salon later today. I've already heard about it
before, great idea!

XiXiDu

P.S.
My SL name is XiXiDu Aleixandre

2005/12/11, Giu1i0 Pri5c0 <pgptag at gmail.com>:
>
> Second Life becomes more and more interesting. Any other user here? I will
> try to go to the Future Salon meeting below, anyone going? Perhaps we should
> build a classy transhumanist meeting place there.
> I have been interested in virtual world after reading Neal Stephenson
> <http://en.wikipedia.org/wiki/Neal_Stephenson>'s Snow Crash<http://en.wikipedia.org/wiki/Snow_Crash>(1992) and have occasionally experimented with virtual worlds on the net
> since. In the mid 90s I used to visit one of the first virtual worlds on the
> net, Worlds Away (now VZones <http://www.vzones.com/>). But I have never
> been an addicted, probably because I never liked computer games too much.
> Now since I bought a new sufficiently powerful PC I am spending some time
> in the Second Life <http://secondlife.com/> virtual world, which is the
> most similar to Stephenson's metaverse that I have seen (from the Wikipedia
> entry on Second Life <http://en.wikipedia.org/wiki/Second_Life>: "Many *Second
> Life* residents have noted the similarities between *Second Life* and the
> Metaverse from Neal Stephenson's Snow Crash * <http://wiki/Snow_Crash>*.
> This is actually a stated goal of Linden Lab - to create a user-defined
> world of general use in which people can interact, play, do business and
> otherwise communicate").
> Of the public open VR worlds that I have seen (I have seen some very high
> tech and very closed ones, but this is another thing), this is the first
> realistic enough to create a "real VR" experience (perhaps Linden Lab<http://lindenlab.com/>have been the first to spend real money). My interest in SL has been boosted
> by reading this Business2.0 article<http://www.business2.com/b2/web/articles/0,17863,1127659,00.html>which explains how SL has already evolved into a real VR world with a lot of
> interacting users and a real economy that permits making real money in VR.
> See also this Fortune article<http://www.fortune.com/fortune/technology/articles/0,15114,1130814,00.html>.
> Some "evident" business models are already being exploited, other more
> sophisticated will be developed, and someday someone will make a lot of
> money.
> So I have upgraded my free account to a premium one so I can purchase land
> and property, building a house etc. The name I have chosen for my avatar is
> Giulio Perhaps. For some reason you can freely choose your first name but
> have to pick your family name from a list, and "perhaps" is a beautiful
> word. Many interesting sentences start with this word, for example "perhaps
> in a few decades I will upload my consciousness to my SL avatar and live
> permanently in SL".
> One of the things to do today  in Second Life is visiting a virtual Future
> Salon. The Future Salons Network
> <http://accelerating.org/futuresalons.html> runs one in Second Life
> besides those in the Bay Area, LA, Seattle etc. More details in the article
> " Second Life Future Salon: Why Meet in Second Life?<http://slfuturesalon.blogs.com/second_life_future_salon/2005/04/why_second_life.html>"
> on the Second Life Future Salon blog <http://slfuturesalon.blogs.com/>. I
> look forward to attending the SL Future Salon next week.
>
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>
>
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