[extropy-chat] Fwd: [EP_group] It's a Bot-Eat-Bot World By Gisela Telis
Keith Henson
hkhenson at rogers.com
Tue Mar 27 22:12:16 UTC 2007
>
>Date: Tue, 27 Mar 2007 20:44:58 +0200 (CEST)
>
>It's a Bot-Eat-Bot World
>By Gisela Telis
>ScienceNOW Daily News
>22 February 2007
>
>Alliances, deceptions, and even some shoving: It could be reality
>television, or it could be insect expert Laurent Keller's lab at the
>University of Lausanne in Switzerland. Keller and his interdisciplinary
>team of researchers have condensed thousands of years of evolution into a
>weeklong battle of the bots that demonstrates for the first time how
>social creatures evolve to communicate--and how, in a pinch, they evolve
>to deceive as well.
>Experts disagree over exactly when and how communication arose among
>social animals. Evolutionary biologists suspect that early communication
>may have developed as a way for closely related individuals to boost each
>other's chances for survival. Studying such evolution in the lab is
>practically impossible, however, because most socially sophisticated
>creatures, such as bees or monkeys, can take hundreds of generations to
>show substantial behavioral changes.
>
>Enter the s-bots, robots fated to live, reproduce, and die within 2
>minutes. Keller and company equipped these 15-centimeter-tall subjects
>with wheels, a camera, a ground sensor, and a virtual "genome"--a computer
>program that dictated their responses to their environment. Some of the
>robots also had blue lights they could turn on or off. The robots then
>entered a foraging environment consisting of a "food" source and a
>"poison" source. Robots that found food were "mated" with other successful
>robots: Their genomes were recombined into new programming for the next
>generation. Robots that didn't find food, or that found poison, saw their
>genomes vanish from the game.
>
>In one set of experiments, robots entered the game as part of a larger
>colony. When most members of the colony found food, individuals from the
>entire group stood a good chance of having their genome make it to the
>next generation. In another set of experiments, it was every bot for itself.
>
>During the course of 500 generations, or about a week, the robots evolved
>to use their blue lights to communicate. Some groups flashed them to tell
>others where the food was; other groups used them to warn of the presence
>of poison. As the tactic worked and the genomes of successful
>communicators survived, the robots became more and more efficient at foraging.
>
>The researchers expected the lone bots to largely ignore each other. But
>they were surprised, says Sara Mitri, a graduate student involved in the
>experiment. Bots acting alone developed the same communication strategies,
>along with some strategies of deception. When surrounded by their kin, the
>incentive of trying to get their genome--or one similar to theirs--into
>the next round of the game kept the cooperation going. But when surrounded
>by "stranger" bots with dissimilar genomes, they flashed their blue lights
>far from food to sabotage the nonkin bots' chances for survival. "We did
>not expect that they would evolve such a sophisticated system of
>communication," says Keller. He says the results--presented online today
>in Current Biology--confirm that kinship and pressure to succeed as a
>group help give rise to social behavior, even the unsavory kind.
>
>"I think this is really, really stunning," says Lee Dugatkin, an
>evolutionary biologist at the University of Louisville in Kentucky. Using
>robots to understand the evolution of communication opens the door to
>testing more complicated aspects of social behavior, such as reciprocity,
>he adds. "It has tremendous potential ... to address all sorts of
>questions that haven't been answered yet."
>
>Source: Science
>http://sciencenow.sciencemag.org/cgi/content/full/2007/222/1?etoc
>
>
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