[ExI] Study: Retail health clinics as good as doc office

Mirco Romanato painlord2k at libero.it
Thu Sep 10 16:31:52 UTC 2009

Mike Dougherty ha scritto:
> On Tue, Sep 8, 2009 at 9:00 AM, Mirco Romanato <painlord2k at libero.it> wrote:
>> http://www.popsci.com/scitech/article/2009-09/neurosurgeons-practice-virtual-simulator-removing-brain-tumor

>> Five years for the BMW stuff to become mainstream, ten for the virtual
>> surgery to be implemented in a game.

> I played the game "Operation" when I was a kid - didn't like the fact
> that touching the sides of the incision caused the patient's nose to
> turn red and make a disturbing noise.  :)  Perhaps your idea was for a
> higher resolution version?

Higher and more challenging.
You start with a tutorial, then you continue with increasing difficult 
Ten years; the input devices would be good enough to give a realistic 
force feedback and the models of internal anatomy much more developed 
and detailed.
Alone, a player could play any role in a surgery room (surgeon, 
anesthetist, ...) or they could setup a MultiPlayer where people could 
simulate a surgery room.

> Something like Dr. Mario was to pharmacists?

I don't understand this reference.


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