[ExI] Are we actors in transcendent films?

Ben Zaiboc bbenzai at yahoo.com
Sun Apr 4 19:04:59 UTC 2010


Giulio Prisco <giulio at gmail.com> wrote:


> Some fun thoughts FYC:
> 
> Are we actors in transcendent films?
> 
> Yesterday I was watching a good historic film, and I
> thought that
> perhaps this is the reason why transcendent post-humans may
> bother to
> simulate us (see the previous post): for the same reason
> why we enjoy
> historic novels and films.
> 
> Films now permit only passive watching from an external
> point of view,
> and offer only very limited clues on the thoughts and
> mental states of
> the characters (books are much better in this respect).
> But
> films-as-we-know-them will probably be replaced by full
> sensory and
> mental experiences indistinguishable from reality. For
> example:
> 
> First, films will use full 3D virtual reality technology to
> permit
> viewers moving in the scene (like live plays where the
> public can walk
> in the scene).
> 
> Second, once VR technology becomes fully immersive with
> full sensory
> stimulation, films may become indistinguishable from
> reality, but
> viewers will still know that they are watching a movie.
> 
> Then, viewers may have the option to "become" the
> characters,
> forgetting their primary lives and adopting the points of
> view of the
> characters, with their own scripted thoughts, memories and
> emotions.
> 
> And ultimately, the characters themselves may become fully
> autonomous
> and conscious entities, able to provide endless hours of
> entertainment
> to viewers by becoming different versions of themselves in
> different
> versions of the film's simulated reality. Are quantum
> many-worlds
> special effects?

Oh, wow, so we may all (or most of us anyway) be NPCs*?
Sobering thought.

Also, makes sense, given the way some people behave.

Ben Zaiboc

* Non-Player Characters


      




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