[ExI] paranoia risk

spike spike66 at att.net
Sat Jan 16 04:43:41 UTC 2016


 

 

I was just reading Sal Khan's book and saw a mention of a game called
Paranoia Risk, which is like normal Risk, but with a fun twist: each player
has one other player, randomly chosen by deal of cards, who they must
exterminate completely to win.  Each player knows who she is trying to slay,
but she doesn't know who is stalking her own ass.  Each player also knows
she cannot eliminate any player who isn't her own prey, otherwise it causes
someone else to win.  You might protect a weakling who isn't one's own prey,
only to find out that weakling is one's own predator.  Cool!

 

Six-player Risk in the standard form has a fundamental problem: endgames are
generally uninteresting.  It ends up being a huge tedious slugfest between
two players long after the others are eliminated.  The Paranoia version
sounds tense and interesting with all players in the game right up until
someone attempts a fatal final attack, which might fail and leave her
vulnerable for whoever is her predator.

 

It would be even cooler to come up with a means of betting on the game by a
crowd of non-participating observers, who don't know but draw inferences on
who is stalking whom based on the behavior of the players.

 

Anders, you are in the epicenter of coolness there in Oxford.  Do you know
of people playing Paranoia Risk, or clubs?  Are there online groups playing?

 

spike

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