[ExI] language lust
Anton Sherwood
bronto at pobox.com
Thu Aug 27 21:33:22 UTC 2020
> On Aug 27, 2020, at 9:48 AM, Anton Sherwood wrote in part:
>> proto-Malayo-Polynesian, to avoid choosing among its descendants
>> the ancestor of some large New World family, such as Na-Dene or Algic
>> proto-Bantu
>> proto-Italo-Celtic
>> proto-Dravidian
(forgot Turkic; can't decide where to rank it)
On 2020-8-27 12:48, Dan TheBookMan via extropy-chat wrote:
> I was thinking Proto-<insert language or language family here>, but
> looking over what’s believed to be PIE and Proto-Semitic, it probably
> wouldn’t help much in learning those languages descendants... I imagine
> the same is true for Precolumbian American languages, PAN, etc.
I list them to explore the range of possibility in syntax, morphology,
phonology and so on, rather than to help learn their descendants --
though I'm more optimistic than you are; of course it depends on the
time-depth.
Except Proto-Italo-Celtic. My idea there is to make it the base for a
group of languages in an alternate timeline.
In my youth I was a member of the Society for Creative Anachronism,
which is organized in (i think) twenty kingdoms; fifty years ago there
were two, and they split .... I thought, wouldn't it be cool if each
kingdom had its own ceremonial language, descended from that of its
parent kingdom? Once a year or so, each king decrees an incremental
change to the language.
I've seen a couple of proposed binary trees of the major IE branches;
each attempts to minimize the number of innovations that had to happen
in two places in the tree. One of them looks like this:
+-- Anatolian (Hittite)
|
| +-- Tocharian
| |
+--+
| +-- Celtic
| +--+
| | +-- Italic
+--+
|
+-- everything else
So, for that game, the two founding kingdoms' languages could be
proto-IC and proto-Other.
I don't know if any group has ever tried a LARP with diverging conlangs.
Seems unlikely.
--
*\\* Anton Sherwood *\\* www.bendwavy.org
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