Below is an email which I recently sent to the Foresight Exchange discussion list, which I thought might be of interest to this group. I think it would be very interesting to try some of these ideas out, but unfortunately I have too many time pressures from grad school to coordinate such an effort myself. Would anybody in this group be interested in pursuing this?
<br><br>There were some pretty interesting follow-up responses to my email. You can see the entire thread here: <a href="http://forum.javien.com/conv.php?new=true&convdata=id::GjKLIYRD-eMmu-ZaAz-ztrl-89xB1SINPC_J">http://forum.javien.com/conv.php?new=true&convdata=id::GjKLIYRD-eMmu-ZaAz-ztrl-89xB1SINPC_J
</a><br><br>---------- Forwarded message ----------<br><span class="gmail_quote">From: <b class="gmail_sendername">Neil H.</b> <<a href="mailto:neuronexmachina@gmail.com">neuronexmachina@gmail.com</a>><br>Date: Feb 15, 2006 11:05 PM
<br>Subject: fx-discuss: Idea: Prediction markets and Second Life virtual economy<br>To: <a href="mailto:fx-discuss@ideosphere.com">fx-discuss@ideosphere.com</a><br><br></span>A quick idea I had which I wanted to toss into the open...
<br><br>A little while back I read this Wired article about the Second Life virtual world, and its active virtual economy:<br><br><a href="http://www.wired.com/news/technology/0,70153-0.html?tw=wn_technology_1" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)">
http://www.wired.com/news/technology/0,70153-0.html?tw=wn_technology_1</a><br><br>Has anybody considered taking advantage of Second Life's economy and scriptable world to create an in-game prediction market? Instead of using a purely reputation-based currency such a market could use the game's Linden Dollars. It seems that in-game scripts can
<a href="http://secondlife.com/badgeo/wakka.php?wakka=communications" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)">communicate with external servers</a> via email or XML-RPC, so one could probably have such an in-game script placing orders with a server running the open-source Foresight Exchange software.
<br><br>One might even imagine creating a Futarchy-like system, with bids made on decisions about how to make the market prosper in the Second Life world. That could be interesting.<br><br>I should add the caveat that I haven't actually tried Second Life myself yet, as I currently lack a personal computer.
<br><span class="sg"><br>-- Neil<br>
</span>