On 4/29/06, <b class="gmail_sendername">Robert Bradbury</b> <<a href="mailto:robert.bradbury@gmail.com">robert.bradbury@gmail.com</a>> wrote:<div><span class="gmail_quote"></span><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
<div style="direction: ltr;"><br>
<div style="direction: ltr;"><div>"Memory is cheap, don't worry about it." Bad, bad,
bad!</div></div></div></blockquote><div><br>
Good, good, good! <br>
</div><br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;"><div style="direction: ltr;"><div style="direction: ltr;"><div>Back in the days when you had to time share 256MB between
~30 users (Harvard's undergraduate Science Center circa 1974-6) you had
to really pay attention to such things as memory usage and
paging/swapping efficiency.
<br>
</div></div></div></blockquote></div><br>
Fettered limbs grow lame. As someone who learned to program on a Vic-20
with 5k including system and video memory, I sometimes wonder if
progress will only really get going when those of us who were thus
mentally scarred have died off :P<br>
<br>
A significant limiting factor on continued progress in computer
hardware is demand going down because too much programming effort is
spent wasting computer capacity (by leaving it lying idle) rather than
using it to improve reliability (for a start, by switching to languages
other than super macro assembler! :P), functionality and usability.
Serious workloads like simulations always need more computing power,
but the people running them don't have the money to pay for chip
factories at several billion a pop. It all comes down to the people
writing programs like Firefox and Doom 3 to put the power to mass use -
let them be praised, not criticized.<br>