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<div><span class="gmail_quote">On 3/29/07, <b class="gmail_sendername">Eugen Leitl</b> <<a href="mailto:eugen@leitl.org">eugen@leitl.org</a>> wrote:</span>
<blockquote class="gmail_quote" style="PADDING-LEFT: 1ex; MARGIN: 0px 0px 0px 0.8ex; BORDER-LEFT: #ccc 1px solid">On Wed, Mar 28, 2007 at 11:33:33PM +1000, Stathis Papaioannou wrote:<br>> to do that, you need a) an appropriate physical system b)
<br>> appropriate<br>> configuration c) an agent capable of that measurement. Of course,<br>> in<br>> some cases you can have all three in the same entity.<br>><br>> Would your counting program above satisfy requirement (c) by itself?
<br><br>No, it is merely a) and b), it doesn't contain any logic for an agent.<br>You need a measurement (a comparison) and an alternate behaviour,<br>caused by two different measurements. For instance, an oscillator<br>
driving a counter driving a comparator driving a bomb detonator would<br>qualify. </blockquote>
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<div>Are you saying real world consequences are required, or would doing all this in software, in a simulated environment without external input, suffice?</div>
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<div>Stathis Papaioannou</div></div>