<div>I sure miss Robert Bradbury taking part in discussions like this one...</div>
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<div>John : (</div>
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<div class="gmail_quote">On Wed, Oct 17, 2012 at 8:02 AM, Keith Henson <span dir="ltr"><<a href="mailto:hkeithhenson@gmail.com" target="_blank">hkeithhenson@gmail.com</a>></span> wrote:<br>
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<div class="im">On Wed, Oct 17, 2012 at 5:00 AM, Anders Sandberg <<a href="mailto:anders@aleph.se">anders@aleph.se</a>> wrote:<br><br>> On 12/10/2012 08:35, Keith Henson wrote:<br>>> The radiators would depend on what they were doing. Used for fairly<br>
>> slow access, a planetary scale device might not need to much cooling.<br>><br>> Yes, but even a tiny energy usage per cubic meter would get hot fast. A<br>> sphere with radius R producing P Watts per cubic meter will need to get<br>
> rid of 4 pi R^3 P/3 Watts. It can radiate from the surface, 4 pi R^2<br>> epsilon sigma T^4 Watts. That gives an equilibrium temperature of [R P/3<br>> epsilon sigma]^(1/4). So if R=6e6 meters, P=1e-6 W/m^3 the temperature<br>
> will be around 100 K. For a milliwatt it will be 570 K - good for<br>> cooking. A Jupiter-sized version would be just as hot with a microwatt<br>> performance.<br><br></div>Agreed. Thinking of information storage without a lot of access.<br>
<div class="im"><br>>> It would be an interesting place, dark, faint spill of light around<br>>> the sun blocker, land areas covered with rectennas, fast uploaded<br>>> civilization in the depths heating the the oceans to steaming,<br>
>> freezing cold rain falling everywhere, vast rivers running off bare<br>>> rock continents. Inside the simulation conditions could be as nice as<br>>> anyone wanted, but the underlying reality would be stark, worse than<br>
>> Mordor. Be hard to detect though, since the shading disk would<br>>> probably be circular.<br>><br>> Sysop Sauron was watching the cooling indicators of Mount Doom. "We are<br>> seeing a spike in server latency, what the heck are those heavens doing?"<br>
> "They are apparently running a cross-civilization marathon game. Should<br>> be over soon when the NPCs have evolved sentience."<br><br></div>Small and fast means a lot of waste heat in a small space. Liquid<br>
cooling seems like a good idea to take the waste heat from hot<br>computation nodes to where it can radiate to space. I wonder what<br>weather patterns you would get with very little sunlight and most of<br>the heat coming from the oceans? At what light level do the plants<br>
die? Are Robert Kennedy's "Dyson Dots" and my power sat proposal on<br>the evolutionary pathway to a dim earth?<br><br>But this brings up a point. What is the optimal distance from a star<br>to do the most computation? The further out you go, the more<br>
collector area you need to power the civilization. Closer than some<br>point gives you more power from the sunshade than you can radiate.<br><br>Is a planet useful? I think it does for a communicating, fast<br>civilization. But is it more useful than a fog of computronium? At<br>
only a modest million to one speedup, stuff on the far side of the<br>Earth's orbit will be over 2000 subjective years away just from speed<br>of light.<br><span class="HOEnZb"><font color="#888888"><br>Keith<br></font></span>
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