<div dir="ltr">I'm a tabletop RPG nerd - definitely picking up Posthuman Pathways. <br><br><div><div><img class="" src="https://ssl.gstatic.com/ui/v1/icons/mail/images/cleardot.gif">Keith Veronese, Ph.D.<br><a>veronesepk@gmail.<span><span><span><span class="">com</span></span></span></span></a><br><a href="tel:205.907.3602" value="+12059073602" target="_blank">205.907.3602</a><br><a href="http://keithveronese.com" target="_blank"><span><span><span><span class="">keithveronese</span></span></span></span>.<span><span><span><span class="">com</span></span></span></span></a></div></div><br></div><div class="gmail_extra"><br><div class="gmail_quote">On Thu, Feb 26, 2015 at 7:14 PM, John Grigg <span dir="ltr"><<a href="mailto:possiblepaths2050@gmail.com" target="_blank">possiblepaths2050@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr">
<p class="MsoNormal" style="margin-bottom:0.0001pt;line-height:normal"><span style="font-size:12pt;font-family:"Times New Roman","serif"">I was perusing the Noble Knight
Games website, and came across this innovative new transhumanist themed rpg.... I would love to play this with Anders, Max and Spike, as well as many other
people on this list! : )<br>
<br>
<a href="http://www.nobleknight.com/ProductDetail.asp_Q_ProductID_E_2147556616_A_InventoryID_E_2148134053_A_ProductLineID_E_2137431177_A_ManufacturerID_E_2145087099_A_CategoryID_E_12_A_GenreID_E_" target="_blank">http://www.nobleknight.com/ProductDetail.asp_Q_ProductID_E_2147556616_A_InventoryID_E_2148134053_A_ProductLineID_E_2137431177_A_ManufacturerID_E_2145087099_A_CategoryID_E_12_A_GenreID_E_</a></span></p>
<p class="MsoNormal" style="margin-bottom:0.0001pt;line-height:normal"><span style="font-size:12pt;font-family:"Times New Roman","serif""> </span></p>
<p class="MsoNormal" style="margin-bottom:0.0001pt;line-height:normal"><span style="font-size:12pt;font-family:"Times New Roman","serif"">"Posthuman Pathways is a
one-shot roleplaying game that focusses exploring what individuals are willing
to sacrifice in the name of progress. It explores the themes of transhumanism,
seen through the eyes of the player characters during their lifetimes. During
play, you explore how the world is transforming and what impacts that has on
the people within it. You can play this game multiple times to explore
different potential futures. This game is both diceless and GM-less, designed
for three people to play over a single 3-4 hour session."</span></p>
<p class="MsoNormal" style="margin-bottom:0.0001pt;line-height:normal"><span style="font-size:12pt;font-family:"Times New Roman","serif""> </span></p>
<p class="MsoNormal" style="margin-bottom:0.0001pt;line-height:normal"><span style="font-size:12pt;font-family:"Times New Roman","serif"">I think of Eclipse Phase as one of
the two best truly transhumanist rpg's out there... Though a friend
thinks it is "too much fantasy, and not hardcore sf to the extent of
Transhuman Space..."</span></p><p class="MsoNormal" style="margin-bottom:0.0001pt;line-height:normal"><span style="font-size:12pt;font-family:"Times New Roman","serif""><br></span></p>
<p class="MsoNormal" style="line-height:normal"><span style="font-size:12pt;font-family:"Times New Roman","serif"">"Eclipse Phase is a post-apocalyptic
game of conspiracy and horror. Humanity is enhanced and improved, but also
battered and bitterly divided. Technology allows the re-shaping of bodies and
minds, but they also create opportunities for oppression and put the
capabilities for mass destruction in the hands of everyone. And other threats
lurk in the devastated habitats of the Fall, dangers both familiar and alien.<br>
<br>
In this harsh setting, the players participate in a cross-faction conspiracy
that seeks to protect transhumanity from threats both internal and external.
Along the way, they may find themselves hunting for prized technology in a
gutted habitat falling from orbit, risking the hellish landscapes of a ruined
Earth, or following the trail of a terrorist through militarized stations and
isolationist habitats. Or they may find themselves stepping through a Pandora
Gate, a wormhole to distant stars and the alien secrets beyond…"</span></p>
<p class="MsoNormal" style="margin-bottom:12pt;line-height:normal"><span style="font-size:12pt;font-family:"Times New Roman","serif""><a href="http://www.nobleknight.com/ViewProducts.asp_Q_ProductLineID_E_2137424581_A_ManufacturerID_E_2145085760_A_CategoryID_E_12_A_GenreID_E_" target="_blank"><span style="color:blue"><br></span></a></span></p><p class="MsoNormal" style="margin-bottom:12pt;line-height:normal"><span style="font-size:12pt;font-family:"Times New Roman","serif""><a href="http://www.nobleknight.com/ViewProducts.asp_Q_ProductLineID_E_2137424581_A_ManufacturerID_E_2145085760_A_CategoryID_E_12_A_GenreID_E_" target="_blank"><span style="color:blue">http://www.nobleknight.com/ViewProducts.asp_Q_ProductLineID_E_2137424581_A_ManufacturerID_E_2145085760_A_CategoryID_E_12_A_GenreID_E_</span></a></span></p>
<p class="MsoNormal" style="margin-bottom:0.0001pt;line-height:normal"><span style="font-size:12pt;font-family:"Times New Roman","serif"">The first Lawnmower Man film is one
of my all-time favorite movies! I think it is superior to Transcendence
and Lucy... I had no idea a rpg had been based on it...</span></p>
<p class="MsoNormal" style="margin-bottom:12pt;line-height:normal"><span style="font-size:12pt;font-family:"Times New Roman","serif""><br>
<a href="http://www.nobleknight.com/ProductDetail.asp_Q_ProductID_E_-1672160027_A_InventoryID_E_2147661866_A_ProductLineID_E_2137419113_A_ManufacturerID_E_89_A_CategoryID_E_12_A_GenreID_E_" target="_blank"><span style="color:blue">http://www.nobleknight.com/ProductDetail.asp_Q_ProductID_E_-1672160027_A_InventoryID_E_2147661866_A_ProductLineID_E_2137419113_A_ManufacturerID_E_89_A_CategoryID_E_12_A_GenreID_E_</span></a></span></p>
<p class="MsoNormal" style="margin-bottom:0.0001pt;line-height:normal"><span style="font-size:12pt;font-family:"Times New Roman","serif"">Mindjammer is an updated take on
space opera, and won an Ennie game designer's award!<br>
<br>
"Grab your blaster, thoughtcast your orders to the starship sentience, and
fire up the planning engines - come and Defend the light of humanity's greatest
civilization as it spreads to the stars! The ENnie Award-winning transhuman
science-fiction RPG setting returns, in a new edition updated and massively
expanded for the Fate Core rules. Mindjammer is an action-packed tabletop
roleplaying game about heroic adventurers in the galaxy of the far future,
filled with virtual realities, sentient starships, realistic aliens, and
mysterious worlds. Using the popular and award-winning Fate Core rules,
Mindjammer lets you play hardened mercs, cunning traders, steely-nerved pilots,
intrigue-filled spies and culture agents, aliens, divergent hominids,
artificial life forms, and even sentient starships. It's a standalone game with
everything you need to play, including innovative new rules for alien life,
planets, and star systems, organizations, culture conflict, hypertech,
starmaps, background material, virtual realities, techno-psionic powers, and
much more. It's the Second Age of Space - the transhuman adventure is just
beginning! Made in the USA."</span></p>
<p class="MsoNormal" style="margin-bottom:12pt;line-height:normal"><span style="font-size:12pt;font-family:"Times New Roman","serif""><br>
<a href="http://www.nobleknight.com/ProductDetail.asp_Q_ProductID_E_2147554972_A_InventoryID_E_2148200841_A_ProductLineID_E_2137431586_A_ManufacturerID_E_2145087094_A_CategoryID_E_12_A_GenreID_E_" target="_blank"><span style="color:blue">http://www.nobleknight.com/ProductDetail.asp_Q_ProductID_E_2147554972_A_InventoryID_E_2148200841_A_ProductLineID_E_2137431586_A_ManufacturerID_E_2145087094_A_CategoryID_E_12_A_GenreID_E_</span></a></span></p>
<p class="MsoNormal" style="margin-bottom:0.0001pt;line-height:normal"><span style="font-size:12pt;font-family:"Times New Roman","serif"">My favorite transhumanist themed
rpg, Transhuman Space... : ) I've read that David L. Pulver, it's creator, has been having financial struggles... I suppose Steve Jackson is the exception to the rule, about game designers living lives of poverty. <br></span></p>
<p class="MsoNormal" style="margin-bottom:12pt;line-height:normal"><span style="font-size:12pt;font-family:"Times New Roman","serif""><br>
"It's the year 2100. Humans have colonized the solar system. China and
America struggle for control of Mars. The Royal Navy patrols the asteroid belt.
Nanotechnology has transformed life on Earth forever, and gene-enhanced humans
share the world with artificial intelligences and robotic cybershells. Our
solar system has become a setting as exciting and alien as any interstellar
empire. Pirate spaceships hijacking black holes . . . sentient computers and
artificial "bioroids" demanding human rights . . . nanotechnology and
mind control . . . Transhuman Space is cutting-edge science fiction adventure
that begins where cyberpunk ends.<br>
<br>
This new Powered by GURPS line was created by David L. Pulver and illustrated
by Christopher Shy. The core book, Transhuman Space, opens with close to a
hundred pages of world and background material. The hardback edition includes a
customized GURPS Lite - no other books are required to use it, although the
GURPS Basic Set and Compendium I are recommended for GMs."<br>
<br>
<a href="http://www.nobleknight.com/productdetailsearch.asp_Q_ProductID_E_16512_A_InventoryID_E_0" target="_blank"><span style="color:blue">http://www.nobleknight.com/productdetailsearch.asp_Q_ProductID_E_16512_A_InventoryID_E_0</span></a></span></p>
<p class="MsoNormal" style="margin-bottom:0.0001pt;line-height:normal"><span style="font-size:12pt;font-family:"Times New Roman","serif"">I am fascinated by post-apocalyptic
settings, and this is one which reminds me of Poul Anderson's classic sf novel,
Brainwave....</span></p>
<p class="MsoNormal" style="margin-bottom:12pt;line-height:normal"><span style="font-size:12pt;font-family:"Times New Roman","serif""><br>
"Mankind has changed. Between the Mutts, Roms, Rippers, and Rejects,
humanity is but a shadow of its former glory, especially now that the animals
have developed sentience. Prepare yourself for the new face of the apocalypse. </span></p>
<p class="MsoNormal" style="margin-bottom:0.0001pt;line-height:normal"><span style="font-size:12pt;font-family:"Times New Roman","serif"">This expanded game compiles the
EarthAD.2 core book, companion Enhancement Pack, and submarine pack"</span></p>
<p class="MsoNormal" style="margin-bottom:0.0001pt;line-height:normal"><span style="font-size:12pt;font-family:"Times New Roman","serif""> </span></p>
<p class="MsoNormal" style="margin-bottom:0.0001pt;line-height:normal"><span style="font-size:12pt;font-family:"Times New Roman","serif"">Another post-apocalyptic rpg, with
this one involving deadly asteroid strikes... It has overtones of David
Gerrold's "War Against the Chthorr" series...</span></p>
<p class="MsoNormal" style="margin-bottom:0.0001pt;line-height:normal"><span style="font-size:12pt;font-family:"Times New Roman","serif""><br>
"Degenesis is the story of mankind’s struggle in the wake of Earth’s
greatest catastrophe: a rain of massive asteroids. Europe and Africa have been
cut off from the other continents and battle against each other for control of
the known world. In Europe, the people are finally emerging from a dark age
that spanned half a millennium, whereas Africa has become complacent and
corrupt after centuries of wealth and splendor. Meanwhile, a new threat to
mankind has emerged. With the asteroids came a new and sinister life form which
poisoned the earth and its creatures."</span></p>
<p class="MsoNormal" style="margin-bottom:12pt;line-height:normal"><span style="font-size:12pt;font-family:"Times New Roman","serif""><br>
<a href="http://www.nobleknight.com/ProductDetail.asp_Q_ProductID_E_2147477659_A_InventoryID_E_0_A_ProductLineID_E_2137426308_A_ManufacturerID_E_2145085760_A_CategoryID_E_12_A_GenreID_E_" target="_blank"><span style="color:blue">http://www.nobleknight.com/ProductDetail.asp_Q_ProductID_E_2147477659_A_InventoryID_E_0_A_ProductLineID_E_2137426308_A_ManufacturerID_E_2145085760_A_CategoryID_E_12_A_GenreID_E_</span></a></span></p>
<p class="MsoNormal" style="margin-bottom:0.0001pt;line-height:normal"><span style="font-size:12pt;font-family:"Times New Roman","serif"">This science fantasy rpg came out in
1981, during the Star Wars craze, and was truly crazy fun and over the top,
with game mechanisms where were ahead of it's time... I have lost my copy
of the game and for the last three years have been on various waiting lists, in
an attempt to get a copy. If I had the money to burn, I would hire a
creative team to write and publish the expansion modules that were never made,
but discussed in the basic set manual. Of the two rpg creators, one has
died, but the other is still living.</span></p>
<p class="MsoNormal" style="margin-bottom:12pt;line-height:normal"><span style="font-size:12pt;font-family:"Times New Roman","serif""><br>
"THE FIRST STEP in your journey to the outer limits of your imagination!
This introductory module fuses the worlds of science and fantasy to form a
space/fantasy role playing game which is easily learned by beginners, and gives
the experience gamer future worlds rich in technology, equipment, and danger.<br>
<br>
STAR ROVERS is a game system of interlocking modules which allow you to create
whole universes to explore, and supplies you with everything necessary to
generate realistic and well-rounded player characters. It is also an ideal
sourcebook for ANY space role playing adventures. Complete rules allow you to
quickly create deadly firefights, narrow escapes, and bizarre encounters in all
conceivable times and places among the stars.<br>
<br>
MODULE ONE CONTAINS over 130 pages of fully illustrated, easily-referred-to
rules, Starship Floorplans, Quick Reference Sheets, 5 Dice, a Mapboard of
Moondog Maude's Cantina, Encounter Charts, a Time Line Chart of all ages and
technologies, and everything you need to create whole star systems and explore
them. Journey with STAR ROVERS into the future and learn the incredible secrets
that await you!"<br>
<br>
<a href="http://www.nobleknight.com/ProductDetail.asp_Q_ProductID_E_2147360622_A_InventoryID_E_0_A_ProductLineID_E_2137420019_A_ManufacturerID_E_1952643922_A_CategoryID_E_16_A_GenreID_E_" target="_blank"><span style="color:blue">http://www.nobleknight.com/ProductDetail.asp_Q_ProductID_E_2147360622_A_InventoryID_E_0_A_ProductLineID_E_2137420019_A_ManufacturerID_E_1952643922_A_CategoryID_E_16_A_GenreID_E_</span></a></span></p>
<p class="MsoNormal" style="margin-bottom:0.0001pt;line-height:normal"><span style="font-size:12pt;font-family:"Times New Roman","serif"">This could perhaps be viewed as not
a transhuman, but posthuman, rpg... A particular quote by Arthur C. Clarke comes to mind!<br></span></p>
<p class="MsoNormal" style="margin-bottom:12pt;line-height:normal"><span style="font-size:12pt;font-family:"Times New Roman","serif""><br>
"Solipsist is a diceless role-playing game for 2 or more players.
Stylishly presented with a luscious green cover it features the artwork of
author David Donachie as well as Gregor Hutton (Best Friends), Kurt Taylor and
Frieda Van Raevels.<br>
<br>
Solipsists are people who think so strongly and individually, that they can
literally change reality, teasing out the fabric of the consensus and changing
it.<br>
<br>
In this game you and your friends play a group of balanced Solipsists,
struggling to fulfil your grandiose dreams, retain your desperate grip on
reality, and fight the un-making of the Shadows before they can end the world
for good."<br>
<br>
<i>“Imagine that someone offered you a door to an alternative world in which
everything you ever dreamed of was fact.<br>
Would you go?”</i> <br>
<br>
<a href="http://www.nobleknight.com/ProductDetail.asp_Q_ProductID_E_2147382681_A_InventoryID_E_0_A_ProductLineID_E_2137423016_A_ManufacturerID_E_2145084493_A_CategoryID_E_12_A_GenreID_E_" target="_blank"><span style="color:blue">http://www.nobleknight.com/ProductDetail.asp_Q_ProductID_E_2147382681_A_InventoryID_E_0_A_ProductLineID_E_2137423016_A_ManufacturerID_E_2145084493_A_CategoryID_E_12_A_GenreID_E_</span></a></span></p>
<p class="MsoNormal" style="margin-bottom:12pt;line-height:normal"><span style="font-size:12pt;font-family:"Times New Roman","serif"">Now for the ultimate horror scenario rpg, life as a
highschool student! <br>
<br>
<b>"Alma Mater</b> is a role-playing game in which players may choose to
be a Jock, Cheerleader, Tough, Brain, Criminal, Average, or Loser. Their
challenge is to successfully live as a teenager through four years of
modern-day American high school. The game rules cover nearly every aspect of
teenage life, including sports, social situations, fights, and hot rods.<br>
<br>
In <b>Alma Mater</b>, you can act out your wildest fantasies and do anything
that you would normally consider exceptionally foolish, suicidal, or down-right
crazy."<br>
<br>
/ProductDetail.asp_Q_ProductID_E_1978502872_A_InventoryID_E_<a href="tel:2148174735" target="_blank"><span style="color:blue">2148174735</span></a>_A_ProductLineID_E_362270611_A_ManufacturerID_E_-1109488870_A_CategoryID_E_12_A_GenreID_E_</span></p>
<p class="MsoNormal" style="margin-bottom:0.0001pt;line-height:normal"><span style="font-size:12pt;font-family:"Times New Roman","serif"">Sexy alien rock musicians come to
Earth to help us chill out and learn to really love life! If rpg's had
been around during the sixties, and embraced by hippies, this would have
probably been very popular...</span></p>
<table border="0" cellpadding="0" cellspacing="0">
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<td style="width:0.75pt;padding:0in" width="1"><br></td>
<td style="padding:0in"><br></td>
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</tr>
</tbody></table>
<p class="MsoNormal" style="line-height:normal"><span style="font-size:12pt;font-family:"Times New Roman","serif"">"In 2073¸ the alien
Starchildren arrived on Earth¸ following lifetimes of rocking among the stars.
Expecting to find a musical utopia here on Rock's home planet¸ they instead
land upon a quiet¸ fearful world¸ where music has become a controlled substance
and free speech is a thing of the past. Undaunted¸ the Starchildren secretly
walk among the Resistance¸ sowing the seeds of the rebellion to come!
Starchildren: Velvet Generation provides a breakneck Rock & Roll setting
and a fast¸ innovative card-based system. With full rules for live
performances¸ strange alien abilities¸ and the occasional ballroom blitz¸ this
lavishly illustrated hardcover rulebook contains everything players need to
save the world - one Rock concert at a time!"</span></p>
<p class="MsoNormal" style="margin-bottom:12pt;line-height:normal"><span style="font-size:12pt;font-family:"Times New Roman","serif""> </span></p>
<p class="MsoNormal" style="margin-bottom:12pt;line-height:normal"><span style="font-size:12pt;font-family:"Times New Roman","serif""><a href="http://www.nobleknight.com/ViewProducts.asp_Q_ProductLineID_E_893438896_A_ManufacturerID_E_-525001013_A_CategoryID_E_12_A_GenreID_E_" target="_blank"><span style="color:blue">http://www.nobleknight.com/ViewProducts.asp_Q_ProductLineID_E_893438896_A_ManufacturerID_E_-525001013_A_CategoryID_E_12_A_GenreID_E_</span></a></span></p>
<p class="MsoNormal" style="margin-bottom:0.0001pt;line-height:normal"><span style="font-size:12pt;font-family:"Times New Roman","serif"">A fun non-fiction work about the
gamer subculture, and who inhabits it....</span></p>
<p class="MsoNormal" style="margin-bottom:12pt;line-height:normal"><span style="font-size:12pt;font-family:"Times New Roman","serif""><br>
"The funniest gaming book of the year! <br>
<br>
When Jonny Nexus (The Jonny Nexus Experience and Game Night) and James
Desborough (The Munchkin's Guide to Power Gaming) come together to cast an
irreverant eye on gamers, expect weirdness and much hilarity! <br>
<br>
"Sex, Dice and Gamer Chicks" casts an introspective and irreverent eye onto
gamers themselves. Just what drives a rules lawyer? What are the secrets to
fame, success and riches as an all-star games designer? Are female gamers
weird? <br>
<br>
These questions and many others are ignored as Sex, Dice and Gamer Chicks
tweaks and teases apart the very fabric of gaming and those who call themselves
gamers. Written by James Desborough and Jonny Nexus, both World-class Gaming
Personalities themselves, Sex, Dice and Gamer Chicks will have you in stitches
from beginning to end! <br>
<br>
Essential reading for gamers, gamer spouses, gamer family members and gamer
widows provided they have a sense of humor."<br>
<br>
<a href="http://www.nobleknight.com/ProductDetail.asp_Q_ProductID_E_2147432494_A_InventoryID_E_0_A_ProductLineID_E_2137424277_A_ManufacturerID_E_617212936_A_CategoryID_E_12_A_GenreID_E_" target="_blank"><span style="color:blue">http://www.nobleknight.com/ProductDetail.asp_Q_ProductID_E_2147432494_A_InventoryID_E_0_A_ProductLineID_E_2137424277_A_ManufacturerID_E_617212936_A_CategoryID_E_12_A_GenreID_E_</span></a></span></p>
<p class="MsoNormal" style="margin-bottom:0.0001pt;line-height:normal"><span style="font-size:12pt;font-family:"Times New Roman","serif"">This is actually a fantasy
boardgame, based on my beloved John Carter of Mars novel series, by Edgar Rice
Burroughs. I remember lovingly looking it over when I was around twelve, and
eventually I plan on buying it. It can be played solitaire!<br>
<br>
"This game simulates the legendary world of Edgar Rice Burroughs, Barsoom.
Players are involved in Barsoomian epics in the role of one hero or one of his
companions, and strive to perform as nobly as those heroes of the past. There
are evil villains to be met, Martian wildlife to be tamed, great treasures
unique to Barsoom to be gained and lovely lasses to be wooed and won. <br>
<br>
Players do not strive for victory points, but for greater glory, high romance
and their attendant acclaim." <br>
<br>
<a href="http://www.nobleknight.com/ProductDetail.asp_Q_ProductID_E_15273_A_InventoryID_E_2148092625_A_ProductLineID_E_2137430485_A_ManufacturerID_E_37_A_CategoryID_E_12_A_GenreID_E_" target="_blank"><span style="color:blue">http://www.nobleknight.com/ProductDetail.asp_Q_ProductID_E_15273_A_InventoryID_E_2148092625_A_ProductLineID_E_2137430485_A_ManufacturerID_E_37_A_CategoryID_E_12_A_GenreID_E_</span></a>
</span></p>
<p class="MsoNormal" style="margin-bottom:0.0001pt;line-height:normal"><span style="font-size:12pt;font-family:"Times New Roman","serif""> </span></p>
<p class="MsoNormal" style="margin-bottom:0.0001pt;line-height:normal"><span style="font-size:12pt;font-family:"Times New Roman","serif"">This is the mother of all
super-detailed science fiction galactic empire wargames! A game can
sometimes take up to around 12 hours...<br>
<br>
"Twilight Imperium continues to be the board game that all other science
fiction games are measured against. A big box Fantasy Flight game, Twilight
Imperium can last a staggering 11 hours, but players will be enthralled
throughout the game. You’ll take control of an alien race with their own
special abilities, technologies and ships and must trade, negotiate, develop
and battle your way to galactic dominance."</span></p>
<p class="MsoNormal" style="margin-bottom:12pt;line-height:normal"><span style="font-size:12pt;font-family:"Times New Roman","serif""><br>
<a href="http://en.wikipedia.org/wiki/Twilight_Imperium" target="_blank">http://en.wikipedia.org/wiki/Twilight_Imperium</a><br>
<br>
</span></p>
<p class="MsoNormal" style="margin-bottom:12pt;line-height:normal"><span style="font-size:12pt;font-family:"Times New Roman","serif"">A major award winner…</span></p>
<p class="MsoNormal" style="margin-bottom:12pt;line-height:normal"><span style="font-size:12pt;font-family:"Times New Roman","serif"">"Eclipse is the latest hot 4x (explore, expand,
exploit, and exterminate) science fiction board game. It has a streamlined,
almost Euro-game-style approach to the 4x genre that focuses on the explore,
expand and exterminate aspects of the genre. Great designs and graphics keep Eclipse
streamlined and fast, keeping everyone involved through the entire game."<br>
<br>
<a href="http://en.wikipedia.org/wiki/Eclipse_%28board_game%29" target="_blank">http://en.wikipedia.org/wiki/Eclipse_%28board_game%29</a></span></p>
<p class="MsoNormal" style="margin-bottom:0.0001pt;line-height:normal"><span style="font-size:12pt;font-family:"Times New Roman","serif"">The decades popular classic....</span></p>
<p class="MsoNormal" style="margin-bottom:12pt;line-height:normal"><span style="font-size:12pt;font-family:"Times New Roman","serif""><br>
"Cosmic Encounter has been reprinted multiple times since its initial
release, with various publishers editing the game slightly. Through the years,
the highly popular core mechanics of racial abilities and a simple combat
system has stayed the same. Cosmic Encounter is a fast, highly interactive game
that provides players with few, but significant, decisions as it plays
out."<br>
<br>
<a href="http://en.wikipedia.org/wiki/Cosmic_Encounter" target="_blank">http://en.wikipedia.org/wiki/Cosmic_Encounter</a></span></p>
<p class="MsoNormal" style="margin-bottom:0.0001pt;line-height:normal"><span style="font-size:12pt;font-family:"Times New Roman","serif"">I hope I am not the only one who has
enjoyed this walk down memory lane. I look forward to any replies about these games, and those not on my list... <br></span></p><p class="MsoNormal" style="margin-bottom:0.0001pt;line-height:normal"><span style="font-size:12pt;font-family:"Times New Roman","serif""><br></span></p><p class="MsoNormal" style="margin-bottom:0.0001pt;line-height:normal"><span style="font-size:12pt;font-family:"Times New Roman","serif"">One day we should have an Extropy List Gaming Con! Lol.... <br></span></p><span class="HOEnZb"><font color="#888888">
<p class="MsoNormal" style="margin-bottom:0.0001pt;line-height:normal"><span style="font-size:12pt;font-family:"Times New Roman","serif""></span><span style="font-size:12pt;font-family:"Times New Roman","serif""></span></p>
<p class="MsoNormal" style="margin-bottom:12pt;line-height:normal"><span style="font-size:12pt;font-family:"Times New Roman","serif";color:rgb(136,136,136)"><br>
</span><span style="font-size:12pt;font-family:"Times New Roman","serif""></span></p>
<p class="MsoNormal" style="margin-bottom:0.0001pt;line-height:normal"><span style="font-size:12pt;font-family:"Times New Roman","serif";color:rgb(136,136,136)">John : )<br></span></p>
<p class="MsoNormal" style="margin-bottom:12pt;line-height:normal"><span style="font-size:12pt;font-family:"Times New Roman","serif";color:rgb(136,136,136)"><br>
<br>
<br>
</span></p>
<p class="MsoNormal"> </p>
</font></span></div>
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