<p dir="ltr">On Feb 27, 2015 9:11 AM, "Anders Sandberg" <<a href="mailto:anders@aleph.se">anders@aleph.se</a>> wrote:<br>
> Adrian Tymes <<a href="mailto:atymes@gmail.com">atymes@gmail.com</a>> , 27/2/2015 6:24 AM:<br>
>> I have a friend who raves about Eclipse Phase, but I've read through it and a lot of its concepts seem almost unplayable, as a consequence of its setting.<br>
><br>
> Rave, rave, rave! Me and my groups found it totally playable. Yes, you need to gloss over things to some extent to keep it playable, but we had a lot of interesting adventures in the setting.<br>
> <a href="http://www.aleph.se/EclipsePhase/">http://www.aleph.se/EclipsePhase/</a><br>
> I have earlier mentioned the essay on law and order on the Extropia habitat on this list, for some reason.</p>
<p dir="ltr">Glossing over some parts would do it. Any mechanics can be Rule Zeroed. ;)</p>
<p dir="ltr">Mind if I put said friend in touch with you? I think he might have mentioned that site before, as a useful resource.</p>
<p dir="ltr">> which makes it extra suspicious that humanity has failed at building an AI smarter than IQ 60 for so long... </p>
<p dir="ltr">That's similar to a twist my players are discovering - except it's an alien civilization that got stuck (to degrees that they got religious about it), so they kickstarted another alien civ to see if they could solve it, then fast-forwarded their entire civilization using near-c travel to skip through the eons this second civ needed to become starfaring. Just as they were ending it, humanity and its allies came along and messed things up in glorious fashion. (And then the PCs mess things up further personally, which resonates with said religion. Thus, "What do you do when someone tells you that you are a god, and uses your actions as evidence?")</p>