<div dir="ltr"><br><div class="gmail_extra"><br><div class="gmail_quote">On Wed, Dec 9, 2015 at 2:10 PM, Adrian Tymes <span dir="ltr"><<a href="mailto:atymes@gmail.com" target="_blank">atymes@gmail.com</a>></span> wrote:<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr"><div class="gmail_extra"><div class="gmail_quote"><div><br></div><div>Doesn't work in practice. Existing crop types have a variety of textures, flavors, nutrients, and other particulars; some people like (or need) certain types of crops, while others eat other kinds. A one-crop-fits-all, no matter how well engineered, seems impossible given the array of sometimes contradicting demands to feed an entire populace.</div></div></div></div></blockquote><div><br></div><div>### The standard bioprocessor would have many output streams, containing a wide variety of foodstuffs and responsive to user controls. Almost everything we eat is transformed air and water, the bioprocessor would just spatially separate the task of synthesizing food from the task of collecting matter and energy needed for synthesis.</div><div><br></div><div>This separation would be efficient, since matter and energy needed for synthesis are dilute and relatively uniform (sunlight and air are similar all over) but the demand for food is concentrated and highly diversified (people in restaurants want thousands of different things). It makes sense to transform the dilute inputs in an easily transportable form and synthesize the diverse outputs close to points of demand. Of course, the bioprocessor would make not just replicas of crops - it would also output condiments, beverages including exquisite wine vintages, meats, rare, cooked, whatever you fancy.</div><div><br></div><div>John Varley's Titan, Wizard, Demon trilogy must be credited for a part of the idea. Great books.</div><div><br></div><div>Rafał</div></div>
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