<div dir="ltr"><div class="gmail_default" style="font-family:arial,helvetica,sans-serif;font-size:small;color:rgb(0,0,0)"><span style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:13.7143px">No, bluffing is part of the game and the AI knows what it is and how to do it. It needs to decide when to do it, of course, based on everything it knows about the game and the players.  dave</span><span class="gmail-im" style="font-family:arial,sans-serif;font-size:13.7143px"><br></span></div><div class="gmail_default" style="font-family:arial,helvetica,sans-serif;font-size:small;color:rgb(0,0,0)"><span style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:13.7143px"><br></span></div><div class="gmail_default" style="font-family:arial,helvetica,sans-serif;font-size:small;color:rgb(0,0,0)"><span style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:13.7143px">I have the same concern as Spike - you could equip the AI with cameras which record facial expressions on the humans and teach it what meant what, though i suspect that would take quite a while to program.</span></div><div class="gmail_default" style="font-family:arial,helvetica,sans-serif;font-size:small;color:rgb(0,0,0)"><span style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:13.7143px"><br></span></div><div class="gmail_default" style="font-family:arial,helvetica,sans-serif;font-size:small;color:rgb(0,0,0)"><span style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:13.7143px">You can make counting (mostly) irrelevant simply by dealing with several decks, as in 21.</span></div><div class="gmail_default" style="font-family:arial,helvetica,sans-serif;font-size:small;color:rgb(0,0,0)"><span style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:13.7143px"><br></span></div><div class="gmail_default" style="font-family:arial,helvetica,sans-serif;font-size:small;color:rgb(0,0,0)"><span style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:13.7143px">I suspect, though I do not know, that different players bluff at different times and circumstances and they will not be all the same even with one player, who may have many different ways and circumstances of bluffing.  </span></div><div class="gmail_default" style="font-family:arial,helvetica,sans-serif;font-size:small;color:rgb(0,0,0)"><span style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:13.7143px"><br></span></div><div class="gmail_default" style="font-family:arial,helvetica,sans-serif;font-size:small;color:rgb(0,0,0)"><span style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:13.7143px">But in the long, run, it's the AI, of course.</span></div><div class="gmail_default" style="font-family:arial,helvetica,sans-serif;font-size:small;color:rgb(0,0,0)"><span style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:13.7143px"><br></span></div><div class="gmail_default" style="font-family:arial,helvetica,sans-serif;font-size:small;color:rgb(0,0,0)"><span style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:13.7143px">There will be tons of uses for AI who can read faces.  People are not really that complex when it comes to facial expression and body language.  It will eventually take real experts to fool an AI with deception like lying (and many months of practicing control of facial muscles, as Ekman as done).</span></div><div class="gmail_default" style="font-family:arial,helvetica,sans-serif;font-size:small;color:rgb(0,0,0)"><span style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:13.7143px"><br></span></div><div class="gmail_default" style="font-family:arial,helvetica,sans-serif;font-size:small;color:rgb(0,0,0)"><span style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:13.7143px">bill w</span></div></div><div class="gmail_extra"><br><div class="gmail_quote">On Wed, Jan 25, 2017 at 1:18 PM, Dave Sill <span dir="ltr"><<a href="mailto:sparge@gmail.com" target="_blank">sparge@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr"><span class=""><div class="gmail_extra"><div class="gmail_quote">On Wed, Jan 25, 2017 at 1:51 PM, spike <span dir="ltr"><<a href="mailto:spike66@att.net" target="_blank">spike66@att.net</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">The AI doesn’t give tells, but it cannot read them either.</blockquote></div><br></div></span><div class="gmail_extra">Is that a fact? Why not?<span class="HOEnZb"><font color="#888888"><br><br></font></span></div><span class="HOEnZb"><font color="#888888"><div class="gmail_extra">-Dave<br></div></font></span></div>
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