<div dir="ltr">I wouldn't call it creative. It is not generating something sui generis. While the results are impressive in terms of play, it is just optimizing for a global minima in the total space of available moves. It is a brute force technique based on learning existing winning play patterns, and optimizing for it with math. Its moves may look like the work of a mad genius from outside, but at its core, it's really just a few equations that have been optimized for using training data.<div><br></div><div>I would not define anything that we have seen out of deep learning so far as intelligent. The AI opponent doesn't have any meta view into the game. It's given a goal and optimizes for it using linear alegbra/calculus/monte carlo techniques. </div><div><br></div><div>This is a good overview that they were kind enough to share. </div><div><a href="https://deepmind.com/blog/alphazero-shedding-new-light-grand-games-chess-shogi-and-go/">https://deepmind.com/blog/alphazero-shedding-new-light-grand-games-chess-shogi-and-go/</a> </div><div> <br></div><div>This gets into the details:</div><div><a href="https://science.sciencemag.org/content/362/6419/1140.full?ijkey=XGd77kI6W4rSc&keytype=ref&siteid=sci">https://science.sciencemag.org/content/362/6419/1140.full?ijkey=XGd77kI6W4rSc&keytype=ref&siteid=sci</a> <br></div></div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Thu, May 16, 2019 at 3:01 PM William Flynn Wallace <<a href="mailto:foozler83@gmail.com">foozler83@gmail.com</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><div dir="ltr"><div class="gmail_default" style="font-family:"comic sans ms",sans-serif;font-size:small;color:rgb(0,0,0)"><span style="color:rgb(80,0,80);font-family:Arial,Helvetica,sans-serif;font-size:18.6667px">chess programs got to where they were just as creative, imaginative, artistic and all that as the best humans, in fact… better. So… apparently chess doesn’t require intelligence. spike</span><br></div><div class="gmail_default" style="font-size:small;color:rgb(0,0,0)"><span style="color:rgb(80,0,80);font-size:18.6667px"><font face="comic sans ms, sans-serif">This is preposterous - Why can't what the chess computer is doing be intelligent? Because you define that what it is doing not intelligence. It seems really out of step when you consider that chess geniuses are generally pretty high IQ people to start with. I think you just don't want to call it intelligent and are wiggling around out of calling it that. For my money, creative, inventive, excellent recall all point to superior intelligence.</font></span></div><div class="gmail_default" style="font-size:small;color:rgb(0,0,0)"><span style="color:rgb(80,0,80);font-size:18.6667px"><font face="comic sans ms, sans-serif"><br></font></span></div><div class="gmail_default" style="font-size:small;color:rgb(0,0,0)"><span style="color:rgb(80,0,80);font-size:18.6667px"><font face="comic sans ms, sans-serif">Here's an idea: restrict the chess computer to the memory level of a great chess player - even the field. Recalling millions of games is an unfair advantage, it seems to me.</font></span></div><div class="gmail_default" style="font-family:"comic sans ms",sans-serif;font-size:small;color:rgb(0,0,0)"><span style="color:rgb(80,0,80);font-family:Arial,Helvetica,sans-serif;font-size:18.6667px"><br></span></div></div>
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