<div dir="ltr"><div class="gmail_default" style="font-family:comic sans ms,sans-serif;font-size:small;color:#000000">Well, John, knowing the rules is not exactly the case when a situation is novel. Here's what I think should happen:</div><div class="gmail_default" style="font-family:comic sans ms,sans-serif;font-size:small;color:#000000"><br></div><div class="gmail_default" style="font-family:comic sans ms,sans-serif;font-size:small;color:#000000">The AI plays a program that is highly successful at chess. The AI is told every time it moves in a way that is illegal and of course it notices the moves of the other player. It is told when failure occurs: piece lost, checkmate.</div><div class="gmail_default" style="font-family:comic sans ms,sans-serif;font-size:small;color:#000000"><br></div><div class="gmail_default" style="font-family:comic sans ms,sans-serif;font-size:small;color:#000000">Now that might be really simple for a good AI. I wouldn't know. It might figure out the rules and scoring in a short period of time and then proceed as usual. But that way at least it is novel.</div><div class="gmail_default" style="font-family:comic sans ms,sans-serif;font-size:small;color:#000000"><br></div><div class="gmail_default" style="font-family:comic sans ms,sans-serif;font-size:small;color:#000000">bill w </div></div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Thu, Sep 5, 2019 at 6:30 AM John Clark via extropy-chat <<a href="mailto:extropy-chat@lists.extropy.org">extropy-chat@lists.extropy.org</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><div dir="ltr"><div dir="ltr"><div class="gmail_default" style="font-family:arial,helvetica,sans-serif"><span style="font-family:Arial,Helvetica,sans-serif">On Wed, Sep 4, 2019 at 6:22 PM William Flynn Wallace via extropy-chat <<a href="mailto:extropy-chat@lists.extropy.org" target="_blank">extropy-chat@lists.extropy.org</a>> wrote:</span><br></div></div><div class="gmail_quote"><div dir="ltr" class="gmail_attr"><br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><div dir="ltr"><div style="font-family:"comic sans ms",sans-serif;font-size:small;color:rgb(0,0,0)"><span class="gmail_default" style="font-family:arial,helvetica,sans-serif">> </span>Seemingly missing from all the intelligence definitions in your post is the ability to adapt to novel situations, which to me is really important. </div></div></blockquote><div><br></div><div class="gmail_default" style="font-family:arial,helvetica,sans-serif"><font size="4">If you had never even known there was a game called "chess" but then one day you were shown the basic rules of the game (and nothing else) and then told you had 24 hours to teach yourself to become the best Chess playing entity on the planet, and you did exactly that, and then you did the same thing with GO and Shogi (both more complex than Chess) wouldn't you say that proved you had the ability to adapt to novel situations? Well AlphaZero did all that and it didn't use brute force to do it either.</font></div><div class="gmail_default" style="font-family:arial,helvetica,sans-serif"><br></div><font size="4">Stockfish<span class="gmail_default" style="font-family:arial,helvetica,sans-serif"> is another Chess program but unlike </span>AlphaZero<span class="gmail_default" style="font-family:arial,helvetica,sans-serif"> it didn't teach itself humans did. </span>Stockfish<span class="gmail_default" style="font-family:arial,helvetica,sans-serif"> could easily beat any human player but it couldn't beat </span>AlphaZero<span class="gmail_default" style="font-family:arial,helvetica,sans-serif"> despite the fact that </span>Stockfish<span class="gmail_default" style="font-family:arial,helvetica,sans-serif"> was running on a faster computer and could evaluate 70,000,000 positions a second while AlphaZero's much smaller computer could only do 80,000. </span></font><br>
</div><div class="gmail_quote"><span class="gmail_default" style="font-family:arial,helvetica,sans-serif"><br></span></div><div class="gmail_quote"><span class="gmail_default" style="font-family:arial,helvetica,sans-serif"></span><font size="4">And AI is becoming less narrow and brittle every day. GO is played on a 19 by 19 grid, but if you changed it to 20 by 20 or 18 by 18 and gave it another 24 hours to teach itself AlphaZero would be the best player in the world at that new game too, and all without any human help. It's true AlphaZero is not infinitely adaptable, but then humans aren't either. </font></div><div class="gmail_quote"><font size="4"><span class="gmail_default"><font face="arial, helvetica, sans-serif"><br></font></span></font></div><div class="gmail_quote"><font size="4"><span class="gmail_default"><font face="arial, helvetica, sans-serif"> John K Clark</font></span></font></div></div>
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