<div dir="auto"><div><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Mon, Sep 28, 2020, 5:02 PM Dan TheBookMan via extropy-chat <<a href="mailto:extropy-chat@lists.extropy.org">extropy-chat@lists.extropy.org</a>> wrote:</div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
I keep waiting for VR to take off. AR has to some extent, but not<br>
enough given the promise. I thought by now we'd all be wearing<br>
something like Google Glass and spending most of our day in VR.<br></blockquote></div></div><div dir="auto"><br></div><div dir="auto">If we bend the definition some, we could consider RPG and MMO games to have already taken off as VR worlds. Whether old school tile based or the much higher resolutions of Unreal or Unity, the sense of otherworldy self is suggestive enough that we can use them to reflect on Self0.</div><div dir="auto"><br></div><div dir="auto">If you consider how much time we spend staring into glass rectangles, we are spending considerable time in non-physical reality. Maybe that's why we don't call it Virtual Reality: we keep rolling all this tech into regular reality. </div><div dir="auto"><br></div><div dir="auto"><br></div><div dir="auto"><div class="gmail_quote"><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
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