[ExI] Re-framing Innovation re Consciousness

nvitamore at austin.rr.com nvitamore at austin.rr.com
Mon Dec 31 16:40:23 UTC 2007


Innovation may have different meanings in different domains, but the
fundamental, consistent characteristic of innovation is the ideation
(invention) and development (practice) of something new or the rethinking
and rearranging of something that is known in new ways.  

The methods of innovation are varied and since creativity is crucial to
innovation, methodologies cannot be rigid.  Because innovation is an act of
developing something new or rethinking and rearranging something that is
know in new ways, risk is involved.  Innovation also brings with it a
personal and public apprehension about change, pushing boundaries, etc. as
it causes individuals and society to reorganize a status quo.  Innovation
also affects different segments of society in different ways:  early
adaptors, late adaptors, laggards, for example. 

When considering innovation in its relationship to progress/change within
the context of perception and is transformation, we are within the domain
of consciousness studies.  Because consciousness is an abstract idea and
also something that everyone has no matter what particular domain they
inhabit, innovation must be seen in this light, as an environment larger
than any one specific domain.

How would you reframe the concept of innovation in its relationship to
progress and change within the context of perception and its
transformation? Below are 4 areas in which innovation might be reframed. 
By reframing I mean changing the conceptual viewpoint or tilting, if you
will, in bringing about innovation which could affect perception and,
thereby, consciousness.  

1. Innovation as it concerns risk:
    a.  innovation as a catalytic action in pushing through boundaries of
risk
    b.  innovation as a catalytic action in maintaining and furthering
boundaries of risk

2. Innovation to recreate what is familiar to individuals and society:
    a.  innovation for cognitive absorption of information/knowledge
    b.  innovation for enhanced connectivity of people to view familiar
ideas as a
connective intelligence

3.  Innovation to shake up creative activity that stems from everyday
behavior of regular/normal activities
    a.  innovation for creating a consumer culture for progress-based
consciousness
    b.  innovation for creating a consumer culture of perception which
leads to transformation

4.  Innovation in experience design to see, feel and experience more
    a.  innovation in creating conceptual experiences to provide richer
experiences
    b.  innovation in creating conceptual experiences to satisfy individual
or societal needs for the psychological purpose of inducing an sense of
accomplishment or completion which results in a sense of emotional calm.


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