[ExI] Power sats as weapons

Adrian Tymes atymes at gmail.com
Sat Sep 8 21:20:08 UTC 2012


On Sat, Sep 8, 2012 at 12:49 PM, Anders Sandberg <anders at aleph.se> wrote:
> Mutually assured destruction is based on the idea that if you defect, the
> other side can make it so costly that it would be irrational to have
> defected in the first place. And vice versa.

A practical problem that has been pointed out: once someone does
defect, if they do it in such a way that you have time & ability to make
a decision after seeing their move, is it always the case that defecting
is better than surrendering?  The payoff matrix isn't exactly Prisoner's
Dillema here: living under someone else's boot may be preferable to
not living.



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