[extropy-chat] Gaming: ? re 2010 - 2030 "GameChangers"

kevinfreels.com kevin at kevinfreels.com
Wed Feb 7 03:21:05 UTC 2007


Any development that can fool the body into "feeling" motion.

Replacing the worn out old TV screen with goggles or a helmet that allows
full 360 movement on a rounded screen.

Adding smell to the entire package.



----- Original Message ----- 
From: <nvitamore at austin.rr.com>
To: <extropy-chat at lists.extropy.org>
Sent: Tuesday, February 06, 2007 3:43 PM
Subject: [extropy-chat] Gaming: ? re 2010 - 2030 "GameChangers"


Does anyone have an opinion of what would be the top three "GameChangers"*
coming from 2010 to 2030 in the area of interactive media and entertainment
from a consumer point of view?

*GameChanger: Its "mission is to deliver new business opportunities -
specifically, breakthrough or "game-changing" opportunities. ...
GameChanger trades in a market for ideas, rewarding innovators with a
variety of remuneration schemes, should their idea become a basis for a
commercial venture. However, the GameChanger experience also strongly
suggests that people compete for a chance to have their personal vision
impact the corporate future."

Natasha


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