[ExI] Killer apps for AI-controlled avatars in virtual worlds ??
Mike Dougherty
msd001 at gmail.com
Sat May 5 03:05:35 UTC 2007
On 5/4/07, Benjamin Goertzel <ben at goertzel.org> wrote:
> I think it's a great idea, and I note that training simulations are a fairly
> major market. More for corporate and professional training than for
> kids or university students.
I have yet to play with a Wii - but if there were a tennis trainer
that actually imitated and commented on the person's playing ability,
it might provide the sim version of a professional coach.
I also envision the avatar being my digital bodyguard between me and
the virtual environment: I don't have the attention span to present a
different face (literally & figuratively) to everyone in a space.
Suppose I don't want my mom to see the avatar I present to my
friends... I should be able to present multiple avatars. I doubt I
would be able to do that convincingly in real-time. If my
AGI-assisted interface allowed me to time slice between 2+ copies of
"my" identity, then I am software enhanced via the AGI agent. This is
more than simple PDA, because over time an AGI would learn me as well
as those others that I interact with. Eventually the AGI would be a
second skin around (what I might believe is) my core identity. Call
it a virtual cyborg for those who embrace the enhancement yet don't
want the hardware implants. Identity security would be an issue here
though, perhaps mitigated a bit if the AGI became keyed to the core
identity so much that it were unusable by anyone else.
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