[ExI] paranoia risk

BillK pharos at gmail.com
Sat Jan 16 13:25:50 UTC 2016

On 16 January 2016 at 04:43, spike  wrote:
> I was just reading Sal Khan’s book and saw a mention of a game called
> Paranoia Risk, which is like normal Risk, but with a fun twist: each player
> has one other player, randomly chosen by deal of cards, who they must
> exterminate completely to win.  Each player knows who she is trying to slay,
> but she doesn’t know who is stalking her own ass.  Each player also knows
> she cannot eliminate any player who isn’t her own prey, otherwise it causes
> someone else to win.  You might protect a weakling who isn’t one’s own prey,
> only to find out that weakling is one’s own predator.  Cool!

This option is in the 'Secret Missions' of the standard Risk game.
The variation is to eliminate all the other secret missions except the
6 'kill another colour' missions.

There are many variants of Risk around and many 'House Rules' versions
played among friends.

Try the 'Diplomacy' game if you want back-stabbing.  :)


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