[ExI] new sport
Adrian Tymes
atymes at gmail.com
Thu May 14 18:17:30 UTC 2020
In the video game Wii Sports, there was a bowling mode which gradually
increased the number of pins. What you describe has already been simulated.
On Thu, May 14, 2020 at 11:09 AM spike jones via extropy-chat <
extropy-chat at lists.extropy.org> wrote:
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> The problem with mainstream sports is that it gets too boring: the
> competitors all look alike and play alike after a while. Note
> international level mile runners: all have an optimal body style, long and
> lean, all alike, so boring:
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> https://www.youtube.com/watch?v=VOlw80g8A4g
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> Oh wait, wrong video. That one looks less boring. Here we go, all
> optimal nearly so, long, lean, running styles so similar you can’t tell one
> from another:
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> https://www.youtube.com/watch?v=Do3G-AEvJfY
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> OK so the beer mile was just for fun, but hell, games are supposed to be
> fun.
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> This gave me an idea. We know championship bowling is a good example of
> the best players converge on a particular style. Up at the top level, they
> get strikes most of the time, snooze, but what if… instead of having ten
> pins with four in the back, we used all standard spacing, standard ball,
> standard pins, with 55 pins, 10 in the back row?
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> Would that be a kick or what? We could bring in top level bowlers who are
> good enough to aim their ball to hit within about a cm or two of the sweet
> spot on the 1 pin. We could get them to come by having the spectators bet
> on how many pins they will demolish, give the proceeds to Covid-19 recovery
> or some worthy cause such as this.
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> In championship bowling, the only interesting things to watch is when
> there is a 7-10 split. The best bowlers can sometimes pick up that
> difficult spare, and will risk the one point to try to pick up ten points:
> they hit right on the inner edge of the 7, bank it off the sideboard,
> sometimes it will come back over and take out the ten pin. In 55-pin
> bowling, splits will be common.
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> Second fun idea: have the solid modeling hipsters model it and see whose
> sim can most accurately predict the outcome (including sound.) Just the
> sound of all those crashing pins, that delightful recreational destruction,
> would appeal to the inner caveman.
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> Given a warehouse, I bet I could build a 55 pin alley.
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> spike
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