[Paleopsych] Information Week: What The Future Holds
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What The Future Holds
http://www.informationweek.com/story/showArticle.jhtml?articleID=49901144
Six computer scientists take a look into the future. What's in store?
Think speed.
By Aaron Ricadela
Oct. 18, 2004
25 years In the world of nuclear physics, where moving at Internet
speed still isn't fast enough, scientists are sending data from the
CERN particle physics lab in Geneva, Switzerland, to the California
Institute of Technology at the rate of a CD's worth of information
every second. By 2007, they hope to double that to a gigabyte of data
every second, fast enough to send a DVD movie in three seconds. Even
at those speeds, it would still take 40 minutes to transfer a trillion
bytes of information--the yardstick particle physicists use to measure
the information their instruments spew. Scientists now collect a few
terabytes of data a year, but that could increase a thousandfold by
early in the next decade.
Contrast that with the technology many of us have at home today. With
a dial-up Internet connection, it would take about two years to move a
terabyte of data to your house, says Jim Gray, a distinguished
engineer at Microsoft Research who's working with CERN and Caltech on
the high-speed project. "I'm trying to get things that run in hours or
days or weeks to run in seconds," says Gray, a specialist in making
huge databases hum, whose resumé stretches back nearly 40 years,
including work at Bell Labs, Digital Equipment, and IBM. People want
answers in real time, Gray says. Slowness, "makes you much more
reluctant to ask questions."
Carbon nanotubes, plastics semiconductors, and more esoteric areas of
research such as using the spin of electrons are being examined as
successors to silicon, IBM's senior VP and head of research Paul Horn
Carbon nanotubes, plastics semiconductors, and more esoteric areas of
research such as using the spin of electrons are being examined as
successors to silicon, IBM's senior VP and head of research Paul Horn
says.
For its 25th anniversary issue, InformationWeek asked six leading
computer scientists--Gray; IBM senior VP and head of research Paul
Horn; Hewlett-Packard senior VP of research and HP Labs director Dick
Lampman; Sun Microsystems executive VP and chief technology officer
Greg Papadopoulos; Intel senior VP and CTO Pat Gelsinger; and Palo
Alto Research Center president and director Mark Bernstein--to look
ahead, to identify the ways the computer industry is likely to change,
or needs to change, during the next decade. If any single theme
emerged, it's speed--and the desire for it.
For these gentlemen and the computer industry in general, slowness
stands in the way of greater future achievements. Microprocessor
speeds are flattening after years of phenomenal gains. PCs can't find
us the information we need fast enough. Supercomputer users thirst for
faster "time to insight" from their complex machines. Meanwhile, the
explosion of technology patents confounds companies, making it more
challenging for them to assemble all the pieces they need to bring
innovative products to market quickly. And America's universities
attract fewer students interested in science and technology, as Asia
and India shine in this area, a development that could slow U.S.
competitiveness.
For an in-depth look at the big changes afoot in computer design, the
office of the future, the wired home, intellectual property, and
education and globalization, read on. Just make it fast.
What's Next For Silicon Chips?
If there's a metaquestion dogging computer designers, it's how much
longer the industry will keep churning out silicon-based machines that
are twice as fast as last year's. The most common guess: About a dozen
years.
Chips' clock speeds already are increasing more slowly: 10% to 15% a
year, versus 35% to 40% per year historically. Yet computer
performance keeps nearly doubling each year, as Advanced Micro
Devices, IBM, Intel, and Sun Microsystems make their products more
specialized and combine more computing functions on a single piece of
silicon. Even so, designers are running into engineering problems that
rob performance as electronics shrink into the nano scale.
"Frequencies will continue to go up, but nowhere near at the rate they
have in the past," IBM's Horn says. "We're going to see a sea change
in the way processors are designed."
But what's the limit? The question has many practical implications.
"We've been on a curve where you lead with your fastest microprocessor
with the biggest cache," and you charge premium prices for those
products, Sun's Papadopoulos says. "Now the world's starting to
unravel."
The semiconductor industry is building products with electronics just
65 billionths of a meter wide. The next two generations--45 nanometers
and 32 nanometers, each about three years apart--look OK, Horn says.
"It's pretty clear nothing's going to replace silicon in that time,"
he says. "You go one more cycle out and, I'll tell you, it's getting
pretty dicey. The problem is, there's no good alternative."
Carbon nanotubes, plastic semiconductors, and more esoteric areas of
research, such as using the electronic spin of electrons or the
quantum mechanical properties of atoms to perform computations, have
all been posited as solutions. "All have some potential," Horn says,
"but there's no clear-cut road map as a replacement for silicon."
Others are more bullish. Nanotechnology won't knock out today's CMOS
technology right away, says HP's Lampman, "but in the long term, it
will be the dominant form of electronics." One big advantage would be
lower-cost production compared with CMOS: A chip fabrication plant
with all its equipment costs about $3 billion. PARC is researching
"organic electronics"--using carbon-based materials instead of silicon
to compute--in hopes that one day they can be cheaply stamped onto
flexible rolls using common printing techniques. "The use of organics
is going to have a radical impact," PARC director Bernstein says.
As for today's technology, gains in the sophistication of software let
programmers wring more performance from the specialized silicon chips
that companies are turning out. "Programmability always rules,"
Papadopoulos says. "There's far more innovation happening in software
than in hardware."
The PC Versus The Personal Network
On the other end of the computing spectrum is the old,
not-always-so-reliable, PC. While the rarified end of the
supercomputing sector heads toward the milestone of a petaflop machine
capable of a quadrillion calculations a second, other engineers and
scientists are trying to extract power from huge networks of cheap
PCs. "My agenda isn't to be the first to a petaflop," Intel CTO
Gelsinger says. "The agenda is supercomputing for the masses." At
Microsoft, Gray talks about closing the "guru gap" between what the
most advanced users can get out of Wintel systems and what everyone
else can.
Even Microsoft's and Intel's critics concede the PC isn't likely to
budge from desktops soon. "The PC's going to be around for a long
time," Papadopoulos says. Horn calls it a "platform that will be with
us for the foreseeable future." However, there's a lot that needs to
be addressed.
In an era of rapidly multiplying E-documents, the hierarchical file
system is falling down on the job. Apple Computer and Microsoft are
putting research and development into new ways of pinpointing digital
files that don't require wading through directories of folders.
Microsoft and Intel are rethinking the PC's guts so its electronics
and software are more aware of who's changing what.
Ideas percolating in research labs could change the nature of office
work, making the PC just one part of a floating "personal network" of
information. "The PC represents an architectural point that's
distinctly unnetworked." Papadopoulos says. "The question isn't
whether I should have Google-like search on my PC." Rather, he says,
it's how soon users can unhook themselves from their hard drives and
take advantage of the the Internet's ubiquitous reach.
Bill Gates first called that notion "information at your fingertips"
in a 1990 speech at the Comdex trade show, and it's an increasingly
popular one. "The nature of the work we're doing hasn't changed that
much," PARC's Bernstein says. "We're still pounding our fingers on
keyboards." PARC is researching computer displays that are large
surfaces that groups of workers can share to call up new information
by touching the screen. IP phones also will change social protocols at
work--instead of picking up a receiver and dialing, we might say,
"Phone Bill in Redmond."
The notion of a corporate network could change, too, as information on
people's PCs and PDAs melds into a work-life blur, Bernstein says. But
different technical standards for computers, cars, and consumer
electronics make it too hard to ferry those devices between work and
home, he adds. PARC software, called Obje, can bridge standards among
cell phones, laptops, PDAs, printers, set-top boxes, and video
displays from different companies.
At HP, engineers are working to bring to market another great hope for
the office of the future: videoconferencing that works, Lampman says.
Within a few years, HP plans to release a videoconferencing system
that it has been developing with DreamWorks SKG, which features
life-size images of people broadcast in high-definition video and
multidimensional sound that doesn't ring like speakerphone gibberish
when two people are talking, he says. DreamWorks' system "is the first
one I've seen that makes you feel emotionally like you're in one
room," Lampman says. "We've thrown HP tech teams on it to see how to
commercialize the system and take some of the cost out."
The Wired Home MAY Be More Entertaining Than You Think
Tech companies throwing R&D dollars at your office agree where the
money should go. That's not the case at home. "Where's the interface
for information? Is it the TV set, the set-top box, the tablet
computer, or the phone?" Bernstein asks. "The one that will win out is
the one that's easiest for people to use." A good candidate: TV sets
with touch screens and speech recognition, areas PARC is researching.
Everybody agrees that games and other entertainment apps will lead the
next wave of technology in our homes. They differ in how to get there.
Intel's goal isn't to be first with a petaflop, Intel senior VP and
CTO Pat Gelsinger says. Instead, the company's agenda is to deliver
'supercomputing for the masses.'
Intel is building concept technology that aims to fuse the functions
of the PC, digital video recorder, and game machine on a single
versatile silicon chip, Gelsinger says. "It's very hard to tell where
consumer electronics stop in the home and PCs start," he says. "We're
trying to make it very hard to tell the difference." Gelsinger wants
Intel to compete with PlayStation, Xbox, and TiVo, powering products
that let consumers play games, record shows, and check their E-mail.
"I'm going to take x86 [chip] and sell it into [consumer electronic]
boxes," he says.
HP is going the specialty route, licensing technology to Swiss
chipmaker STMicroelectronics N.V. for a processor aimed at DVD players
and digital TVs. "When you specialize, you can get a huge performance
boost you can't [get] otherwise," Lampman says. "As the
consumer-electronics world goes all-digital, getting the performance
people want takes huge amounts of processing."
But forget the notion of Internet-ready washing machines,
refrigerators, and toasters that can chat among themselves in a
network, IBM's Horn adds. "It's more the high-tech wacko in my
laboratory who would want to do that than John Q. Public."
Intellectual Property: Build Or Buy?
Where's the next great idea in computing going to come from?
Increasingly, companies are betting it will be outside their walls. As
the number of technology patents explodes, and information
technologies find new applications outside the industries for which
they were invented, it's becoming much harder for any one company to
control all the pieces it needs to bring great products to market. "As
a consequence of the breadth of technology, it's very unlikely you'll
have all the pieces you need to succeed," PARC's Bernstein says.
"Barriers have dropped tremendously."
That's the reason Microsoft restructured its licensing business this
year--to gain greater freedom to license the intellectual property it
needs to build its products in portfolios, instead of piece by piece.
And HP has increased the number of patents it has applied for in the
last five years and become more aggressive in protecting its
intellectual property, Lampman says. Four years ago, the company made
decisions similar to the ones Microsoft is making now, he says, and
this year's revenue from intellectual-property licensing should triple
compared to last year.
Fragmentation and faster tech transfer mean hardware, software, and
services will come to market faster, IBM's Horn says. "Innovation in
our world is undergoing a fundamental shift." Earlier this month, IBM
tapped two of its most senior executives, John Kelly and Irving
Wladawsky-Berger, to head an intellectual-property group. IBM earned
about $1 billion in profit last year from licensing its intellectual
property.
The Education Of The Post-Modern Programmer
So who's going to build the next wave of great products? Many
researchers are afraid that a shortage of technical talent will hurt
U.S. competitiveness. "American education is doing an extremely bad
job," says Microsoft's Gray, who served on the President's IT Advisory
Committee during the Clinton administration. Enrollment in college
science and engineering programs has been dropping since the '80s, and
participation by women is falling off even more rapidly, to about 15%
of students. "This is an education catastrophe," he says. The United
States spends about as much per capita on education as other
countries, Gray says, but low pay and lack of respect for teachers
isn't preparing kids to choose technical fields--a decision that's
often made by the time they're in fourth grade. "Many students aren't
excited about science and technology. Play it forward, and the
high-paying jobs are in areas where people have some special
expertise." Companies are outsourcing tech work to Asia, India, and
Russia because the workforce isn't just cheaper--it's often more
talented, Gray says.
Case in point: HP's lab in Bangalore, India, isn't just a money saver,
Lampman says. "It's helping HP grow. That's the mission of that lab,"
he says. That's not to say training more computer scientists at home
isn't important. "The U.S. has benefited enormously from IT
investment, in terms of balance of trade and jobs," he says. "I'm
concerned we've lost that."
IBM is going one step further, trying to influence university
curriculum. This fall, the Haas Business School at the University of
California, Berkeley, is offering the first class in a discipline Horn
calls "services science." It's being taught by business professor and
noted R&D expert Hank Chesbrough and IBM researcher Jim Spohrer.
Boundaries between B-schools and computer-science programs need to
fall to give students 21st century skills, Horn says. "There wasn't
even a computer science course until the 1940s," when IBM and Columbia
University teamed up to teach one, he says. "I'm hopeful this could be
something like that."
If the tech industry wants to keep its engines of innovation churning,
it's going to need more of this sort of fuel.
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