[ExI] Young USA men already moving to virtual reality

spike spike66 at att.net
Fri Aug 4 17:50:20 UTC 2017



-----Original Message-----
From: extropy-chat [mailto:extropy-chat-bounces at lists.extropy.org] On Behalf Of BillK
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Complete Paper here: -
<http://scholar.princeton.edu/sites/default/files/maguiar/files/leisure-luxuries-labor-june-2017.pdf>

Discussion article here:
<http://timharford.com/2017/08/fantasy-gaming-can-be-better-than-reality/>

>>... Food is cheap; living with your parents is cheap; computer games are cheap. Why work? ...
Then again, good games do bring happiness. Joblessness is usually a reliable predictor of misery, yet men under 30 are far less likely to be unhappy than in the early 2000s. ...
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>...This is happening even before immersive VR games have come into common use.

>...The trend should increase as VR becomes irresistible.

>...BillK

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This explanation makes perfect sense to me.  Many of us here have witnessed how computer games have evolved over the past 40 yrs.  We remember the relatively lame Asteroids, Pong, PacMan and all that.  Compare to how good these modern games have become.  The games are analogous to chess in a way: five minutes to learn, a lifetime to master.  Most of the games are free or nearly so.  It doesn't require a car to play, no equipment to buy, immersive, alternate-universey, WOWsers.  I can see why so many young men are missing in action, holed up in the bedrooms they have occupied since childhood.  I get that.

spike






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