[ExI] AI poker

Dave Sill sparge at gmail.com
Wed Jan 25 17:46:26 UTC 2017


*Limit Texas Hold’em was “solved” by AI back in 2015
<http://science.sciencemag.org/content/347/6218/145>, but HUNL represents a
much bigger challenge for AI developers. Some cards are hidden, and
competitors can only see a small portion of what’s happening in the game at
any given time. In order to win, players have to rely on their gut
instincts, guessing what other players might be doing. In other words,
unlike previous game-playing AI, Libratus has to deal with uncertainties
and game-playing characteristics that were considered the exclusive domain
of humans.*

I don't get it. Poker is all about probability, and computers are unmatched
at tracking cards played and calculating probabilities. Deciding whether to
hold 'em or fold 'em is a simple matter of calculating the probabilities.

-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.extropy.org/pipermail/extropy-chat/attachments/20170125/4ecd85f4/attachment.html>

More information about the extropy-chat mailing list