[ExI] Transhumanist/sf themed tabletop games
Adrian Tymes
atymes at gmail.com
Fri Feb 27 16:26:35 UTC 2015
On Feb 27, 2015 3:30 AM, "John Grigg" <possiblepaths2050 at gmail.com> wrote:
> Adrian, your campaign sounds interesting! I just found out that an
acquaintance loves gm'ing TS games, but he does not play it often since he
said the prep time for it is very demanding. "All those AI's, embedded
everywhere!"
Thanks. We're using Diaspora, as Claus linked to; it is a bit
space-opera-ish, but that is to be expected since we started from (and are
still technically in) the Wing Commander 'verse. The AIs are just more
NPCs (or in one case a PC), when they are self-aware at all (otherwise
they're just tools) - or at least, that is true of the ones this campaign
has touched on - and mostly only matter so far as the PCs will interact
with them (an adbot might literally only matter for one sentence in setting
a scene, for example), so I don't see where they need much more prep than
other such characters. (Though I admit to quite a bit of improv...but
then, with my players, improv is less optional than for most campaigns I
have seen.) If you want to read the campaign logs,
http://blacksuncondensates.wikidot.com/ - we play most Saturdays (save when
life forces a skipped week), and I try to post each session's log by the
next session.
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